hit stun
Hit stun, in fighting games, is the period of time in which a character is unable to do anything beside direction influence and teching after being hit by an attack. The amount of time it takes to recover from being stunned depends on the attack.
Hit stun is essential in combos because you need to be able to consecutively hit your opponent without them being able to escape or interrupt you.
Hit stun is essential in combos because you need to be able to consecutively hit your opponent without them being able to escape or interrupt you.
The attack had so much hit stun, I couldn't even get back on my feet before he blew me off stage.