PlayMesh
A paint-by-numbers developer for the iPhone and iPod touch. Spends more time creating 10-20 different versions of "iMafia" and less time making sure their apps perform well, don't freeze, and go out of sync with the server. The epitome of quantity over quality.
Nothing original becomes of this company. The squandered "talent" (using the term loosely) of the developers is used to make something already made again and again (like Mafia Wars/Mobsters games). They create different iterations of said game ad-nauseum, including, but not limited to iPirates, Race Wars, Vampires, Ninjas, Wizards, and Heroes. All the same exact game play save different names and terminology. Be advised that if you are considering working for this company, your initiation may include burning an iPhone in effigy and programming another version of iMafia.
Nothing original becomes of this company. The squandered "talent" (using the term loosely) of the developers is used to make something already made again and again (like Mafia Wars/Mobsters games). They create different iterations of said game ad-nauseum, including, but not limited to iPirates, Race Wars, Vampires, Ninjas, Wizards, and Heroes. All the same exact game play save different names and terminology. Be advised that if you are considering working for this company, your initiation may include burning an iPhone in effigy and programming another version of iMafia.
PlayMesh has a lot of games in the iTunes store that all do the same thing: crash, run poorly when they're not crashing, and behave exactly like iMafia if you were paying attention.