Serpent's Hand
An organization that really loving anomaly thing, even they liberate them... wait why i'm hearing SCP-096's screams?
Serpent's Hand? Huh, i never heard of that... wait.. containment breach?
The Serpent's Hand
The Serpent's Hand is a small but formidable organization responsible for several security breaches. At least three different individuals have been encountered, all of whom used possible or confirmed anomalous items for infiltration purposes (including SCP-268, which was stolen from the Foundation, who had in turn recovered it during a raid of a Chaos Insurgency facility). The total number of members belonging to this organization is unknown, as is their level of technology, number of possible SCPs held, or total level of threat. However, it is clear they are highly coordinated and possibly dangerous. One of their leaders is thought to be a figure known as "L.S.", who is considered to be personally responsible for two security breaches in Foundation sites.
The Foundation currently has very little information about the Serpent's Hand, and almost all known information about the Serpent's Hand has been leaked from the GOC intelligence. The group seems to embrace the use and existence of paranormal items, and in particular seems to embrace humanoid and sentient SCPs. The Serpent's Hand has been highly vocal in criticizing the containment and destruction of these SCPs, especially those which are fully human and are not particularly destructive.
The Foundation currently has very little information about the Serpent's Hand, and almost all known information about the Serpent's Hand has been leaked from the GOC intelligence. The group seems to embrace the use and existence of paranormal items, and in particular seems to embrace humanoid and sentient SCPs. The Serpent's Hand has been highly vocal in criticizing the containment and destruction of these SCPs, especially those which are fully human and are not particularly destructive.
The Serpent's Hand is the managers of the Wanderer's Library, which is visited often by members of other Groups of Interest, such as Gamers Against Weed, Are We Cool Yet?, E.t.c.