Sod's law
Also known as The Law of Sod, this term refers to the global phenomenon of how something will go wrong just exactly when one most wants it to go right.
One example of Sod's Law: After weeks of flat seas, the surf turns perfect the day you drop (and break) your surfboard while moving it out of storage.
sods law
The theory that if it can go wrong, it will.
Man 1: Come on we'll miss the train
Man 2: Nah, we're early
Man 1: Sods law we'll miss it, so move it!
Man 2: Nah, we're early
Man 1: Sods law we'll miss it, so move it!
sod's law
The law states that; If anything can possibly go wrong, it will.
It's sods law that the car would break down on today of all days.
See Murphy’s Law
See Murphy’s Law
sod's law
British/Australian version of Murphys Law. Has been made infamouser by a recent British Gas Advert. Basically, if anything can go wrong, it will, and bad luck reigns the day AFTER the charm is lifted.
****ing sod's law! My toaster blew up the day after my warranty ran out!
Sod's Law
The most incredulous of odds in the most annoying of circumstances
'We'll starve to death' squealed Jenni surveying the vast wilderness around her
'No probs' said Dan suavely, 'I just found these cans of beans behind this tree'
'Phew' excalmed Jenni with relief 'Did we pack a can opener??'
...'DOH!'
oh bugger.
'No probs' said Dan suavely, 'I just found these cans of beans behind this tree'
'Phew' excalmed Jenni with relief 'Did we pack a can opener??'
...'DOH!'
oh bugger.
Sod's Law
1. Thinking something could not possibly go wrong and then it does
Man 1 : Titanic could never possibly sink
Man 2 : You think?
5 mins later
People : The Titanic is sinking!
Man 1 : Sod's Law
Man 2 : You think?
5 mins later
People : The Titanic is sinking!
Man 1 : Sod's Law
sods law
((U+C+I) x (10-S))/20 x A x 1/(1-sin(F/10))
Where...
U = Urgency
C = Complexitty
I = Importance
S = Skill
A = Aggrevation (set at 0.7)
F = Frequency
Eachbetween 0 and 9 - this gives you an answer betwene 0 and 8.6 - the higher, the mor elikely bad luck is!
Hope this helps!
sods law for u :)
Where...
U = Urgency
C = Complexitty
I = Importance
S = Skill
A = Aggrevation (set at 0.7)
F = Frequency
Eachbetween 0 and 9 - this gives you an answer betwene 0 and 8.6 - the higher, the mor elikely bad luck is!
Hope this helps!
sods law for u :)
their is none.. to be honest...